GRS GAMES DEVELOPS SPACE STATION:SIM WITH
NASA SPACE ACT AGREEMENT
GRS Games, an independent development company based in Towson, Maryland is nearing
completion of SpaceStation:SIM, a PS2/PC video game due for initial release for the
Christmas 2004 season.
In Space Station:SIM, the player assumes
the roll of the Chief Administrator of NASA, creating astronaut crew members with unique
needs, abilities and personalities while managing their activities and personal
relationships like "The SIMSŪ". Astronauts will face mission critical
situations, including micro meteor strikes and decompression while conducting micro
gravity experiments and dealing with hilarious but troublesome space tourists shipped
aboard by the Russians. Space Station SIM is a true 3-D construction SIM that encourages a
player to use their imagination and build thousands of different configurations of the
International Space Station (ISS).
The Space Act Agreement allows GRS Games
a flow of information from, and access to, NASA personnel so the company can gather
information to build their game. "The assistance and support we are getting from NASA
is invaluable and the enthusiasm of NASA personnel has been great. There are lots of game
players at NASA and they are eager to help us. Many have asked to be beta testers,"
says Bill Mueller, president of GRS Games. "We believe that one real day at NASA is
more exciting than an imaginary day anywhere else, we intend to bring to a whole
generation of young people, a sense of ownership and connection with NASA".